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	<title>Comments for TedCurran.net</title>
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	<link>http://www.tedcurran.net</link>
	<description>Education Technology, Free Apps &#38; Lifehacks for Teachers</description>
	<lastBuildDate>Sun, 05 Feb 2012 20:56:00 +0000</lastBuildDate>
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		<title>Comment on Who Needs Gamification?! Student-Centered Lesson Design Using Just Your LMS by TedCurran</title>
		<link>http://www.tedcurran.net/2012/01/who-needs-gamification-student-centered-lesson-design-using-just-your-lms/#comment-179</link>
		<dc:creator>TedCurran</dc:creator>
		<pubDate>Sun, 05 Feb 2012 20:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.tedcurran.net/?p=1163#comment-179</guid>
		<description>Hi Kristen--
Thanks for your interest! Our university is still on Blackboard v.8 and very close to making a decision to update to either v.9 or Instructure&#039;s Canvas LMS. Even with the now-very-dated-feeling Bb8, it still has many features that can make an online or hybrid course more interactive, student-centered, and motivational. A big part of that is understanding motivation itself, and which school practices kill students&#039; motivation vs. how you can enhance it!
Are you in a school system? Which LMS are you using/ looking at?
Best-
Ted</description>
		<content:encoded><![CDATA[<p>Hi Kristen&#8211;<br />
Thanks for your interest! Our university is still on Blackboard v.8 and very close to making a decision to update to either v.9 or Instructure&#8217;s Canvas LMS. Even with the now-very-dated-feeling Bb8, it still has many features that can make an online or hybrid course more interactive, student-centered, and motivational. A big part of that is understanding motivation itself, and which school practices kill students&#8217; motivation vs. how you can enhance it!<br />
Are you in a school system? Which LMS are you using/ looking at?<br />
Best-<br />
Ted</p>
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		<title>Comment on Who Needs Gamification?! Student-Centered Lesson Design Using Just Your LMS by Anonymous</title>
		<link>http://www.tedcurran.net/2012/01/who-needs-gamification-student-centered-lesson-design-using-just-your-lms/#comment-178</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sun, 05 Feb 2012 20:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.tedcurran.net/?p=1163#comment-178</guid>
		<description>Hi Ted. Great post! Can you talk more about what LMS you are using? Thanks, Kristen </description>
		<content:encoded><![CDATA[<p>Hi Ted. Great post! Can you talk more about what LMS you are using? Thanks, Kristen</p>
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		<title>Comment on Who Needs Gamification?! Student-Centered Lesson Design Using Just Your LMS by Who Needs Gamification?! Student-Centered Lesson Design Using ... &#124; Logicamp &#124; Scoop.it</title>
		<link>http://www.tedcurran.net/2012/01/who-needs-gamification-student-centered-lesson-design-using-just-your-lms/#comment-172</link>
		<dc:creator>Who Needs Gamification?! Student-Centered Lesson Design Using ... &#124; Logicamp &#124; Scoop.it</dc:creator>
		<pubDate>Sat, 21 Jan 2012 08:05:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.tedcurran.net/?p=1163#comment-172</guid>
		<description>[...]  [...]</description>
		<content:encoded><![CDATA[<p>[...]  [...]</p>
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		<title>Comment on Who Needs Gamification?! Student-Centered Lesson Design Using Just Your LMS by Who Needs Gamification?! Student-Centered Lesson Design Using ... &#124; Gamification in Schools &#124; Scoop.it</title>
		<link>http://www.tedcurran.net/2012/01/who-needs-gamification-student-centered-lesson-design-using-just-your-lms/#comment-171</link>
		<dc:creator>Who Needs Gamification?! Student-Centered Lesson Design Using ... &#124; Gamification in Schools &#124; Scoop.it</dc:creator>
		<pubDate>Fri, 20 Jan 2012 22:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.tedcurran.net/?p=1163#comment-171</guid>
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		<title>Comment on The &#8216;Angry Birds&#8217; Guide to Online Lesson Design by The &#8216;Angry Birds&#8217; Guide to Online Lesson Design &#124; TedCurran.net &#124; &#913;&#957;&#945;&#955;&#965;&#964;&#953;&#954;&#940; &#928;&#961;&#959;&#947;&#961;&#940;&#956;&#956;&#945;&#964;&#945; &#954;&#945;&#953; &#916;&#953;&#948;&#945;&kapp</title>
		<link>http://www.tedcurran.net/2011/02/angry-birds-guide-to-online-lesson-design/#comment-170</link>
		<dc:creator>The &#8216;Angry Birds&#8217; Guide to Online Lesson Design &#124; TedCurran.net &#124; &#913;&#957;&#945;&#955;&#965;&#964;&#953;&#954;&#940; &#928;&#961;&#959;&#947;&#961;&#940;&#956;&#956;&#945;&#964;&#945; &#954;&#945;&#953; &#916;&#953;&#948;&#945;&kapp</dc:creator>
		<pubDate>Tue, 17 Jan 2012 19:20:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.tedcurran.net/?p=644#comment-170</guid>
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		<title>Comment on Who Needs Gamification?! Student-Centered Lesson Design Using Just Your LMS by Who Needs Gamification?! Student-Centered Lesson Design Using Just Your LMS &#124; TedCurran.net &#124; e-learning social &#124; Scoop.it</title>
		<link>http://www.tedcurran.net/2012/01/who-needs-gamification-student-centered-lesson-design-using-just-your-lms/#comment-169</link>
		<dc:creator>Who Needs Gamification?! Student-Centered Lesson Design Using Just Your LMS &#124; TedCurran.net &#124; e-learning social &#124; Scoop.it</dc:creator>
		<pubDate>Tue, 17 Jan 2012 17:56:49 +0000</pubDate>
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		<title>Comment on Who Needs Gamification?! Student-Centered Lesson Design Using Just Your LMS by Who Needs Gamification?! Student-Centered Lesson Design Using Just Your LMS &#124; TedCurran.net &#124; Educaci&#243;n a Distancia (EaD) &#124; Scoop.it</title>
		<link>http://www.tedcurran.net/2012/01/who-needs-gamification-student-centered-lesson-design-using-just-your-lms/#comment-166</link>
		<dc:creator>Who Needs Gamification?! Student-Centered Lesson Design Using Just Your LMS &#124; TedCurran.net &#124; Educaci&#243;n a Distancia (EaD) &#124; Scoop.it</dc:creator>
		<pubDate>Sat, 14 Jan 2012 09:04:00 +0000</pubDate>
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		<title>Comment on Who Needs Gamification?! Student-Centered Lesson Design Using Just Your LMS by TedCurran</title>
		<link>http://www.tedcurran.net/2012/01/who-needs-gamification-student-centered-lesson-design-using-just-your-lms/#comment-164</link>
		<dc:creator>TedCurran</dc:creator>
		<pubDate>Fri, 13 Jan 2012 18:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.tedcurran.net/?p=1163#comment-164</guid>
		<description>Thanks for your comment Andrew. I didn&#039;t mean to knock gamification, but I also see a lot of people who think that an immersive, graphics-rich equals increased student engagement and authentic learning. In &lt;a href=&quot;http://www.tedcurran.net/2010/04/second-life-how-virtual-is-it-scenes-vs-skills/ &quot; rel=&quot;nofollow&quot;&gt;this post&lt;/a&gt; I talk about SecondLife. Although realistic looking scenarios can be built in SL, the user has a very limited set of actions they can engage in. I talk about a nursing school that spent a significant sum to build an interactive, immersive scenario where students diagnose a patient&#039;s symptoms. Even in this lifelike environment, the user&#039;s abilities aren&#039;t lifelike. They&#039;re still stuck with &quot;multiple choice&quot; questions to answer, albeit in an &quot;eye-candy&quot; wrapper. 


I believe that even a simple Zynga-style game like FarmVille (which would be much cheaper to develop than say Civilization) could be used to stimulate students to do certain mental tasks just as well as a graphics-rich game. I even think that the characteristics that make my PS3 games so fun are not related to how immersive or graphically-rich they are. They have a lot more to do with the freedom to try, fail, persevere, succeed, and reap rewards for my actions. That can be done within a basic LMS.</description>
		<content:encoded><![CDATA[<p>Thanks for your comment Andrew. I didn&#8217;t mean to knock gamification, but I also see a lot of people who think that an immersive, graphics-rich equals increased student engagement and authentic learning. In this post I talk about SecondLife. Although realistic looking scenarios can be built in SL, the user has a very limited set of actions they can engage in. I talk about a nursing school that spent a significant sum to build an interactive, immersive scenario where students diagnose a patient&#8217;s symptoms. Even in this lifelike environment, the user&#8217;s abilities aren&#8217;t lifelike. They&#8217;re still stuck with &#8220;multiple choice&#8221; questions to answer, albeit in an &#8220;eye-candy&#8221; wrapper. </p>
<p>I believe that even a simple Zynga-style game like FarmVille (which would be much cheaper to develop than say Civilization) could be used to stimulate students to do certain mental tasks just as well as a graphics-rich game. I even think that the characteristics that make my PS3 games so fun are not related to how immersive or graphically-rich they are. They have a lot more to do with the freedom to try, fail, persevere, succeed, and reap rewards for my actions. That can be done within a basic LMS.</p>
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		<title>Comment on Who Needs Gamification?! Student-Centered Lesson Design Using Just Your LMS by Who Needs Gamification?! Student-Centered Lesson Design Using Just Your LMS &#124; TedCurran.net &#124; Social media and education &#124; Scoop.it</title>
		<link>http://www.tedcurran.net/2012/01/who-needs-gamification-student-centered-lesson-design-using-just-your-lms/#comment-163</link>
		<dc:creator>Who Needs Gamification?! Student-Centered Lesson Design Using Just Your LMS &#124; TedCurran.net &#124; Social media and education &#124; Scoop.it</dc:creator>
		<pubDate>Fri, 13 Jan 2012 13:57:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.tedcurran.net/?p=1163#comment-163</guid>
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		<title>Comment on Who Needs Gamification?! Student-Centered Lesson Design Using Just Your LMS by Andrew Peterson</title>
		<link>http://www.tedcurran.net/2012/01/who-needs-gamification-student-centered-lesson-design-using-just-your-lms/#comment-162</link>
		<dc:creator>Andrew Peterson</dc:creator>
		<pubDate>Fri, 13 Jan 2012 13:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.tedcurran.net/?p=1163#comment-162</guid>
		<description>I&#039;ve been following gamification before their was a buzzword :-)  &quot;In My Day&quot;... it was just called problem based learning, and then game based learning.  I have yet to see an LMS that accurately allows for the simulation environment needed to emulate this type of gaming / learning.  The technology is there, it&#039;s just not assembled in the proper manner.  The closest I&#039;ve come is by embedding external simulations into the LMS.... there was never any assessment I could pull though.  I wonder if the next Civilization release will have a way to embed it into a traditional LMS....   </description>
		<content:encoded><![CDATA[<p>I&#8217;ve been following gamification before their was a buzzword <img src='http://www.tedcurran.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />   &#8220;In My Day&#8221;&#8230; it was just called problem based learning, and then game based learning.  I have yet to see an LMS that accurately allows for the simulation environment needed to emulate this type of gaming / learning.  The technology is there, it&#8217;s just not assembled in the proper manner.  The closest I&#8217;ve come is by embedding external simulations into the LMS&#8230;. there was never any assessment I could pull though.  I wonder if the next Civilization release will have a way to embed it into a traditional LMS&#8230;.  </p>
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